1.9.4 postponed until the 26th for new perfecting new content!


Hey, everybody! Bowtie here, with an update to what's happening with 1.9.4.

Well, here I was thinking it was just going to be another bug fix and crash fix combo with a little new stuff here and there, but here I am looking at some rather interesting new content. The only problem is that I need a little more time to fix it up all nice and neat for you guys and gals. 

First thing is a new area accessible in Niji's Realm, the Cheat Shop! Exactly how it sounds, this shop allows you to buy cheats. From leveling up to leveling down (I know, right?), from gaining max defense to unlocking all cooking recipes, even unlocking new content, ULC (Unlockable Content, similar to DLC but all in-game)...but for a severe price. The cheapest cheat is 50,000 Units, and the most expensive is over 9,999,999! That's a lot of 9's!

The next mention is...new enemies! Meet the Security Eye, Security Drone, and the Shocked Searcher. With the combination of Thunder-element attacks and Data-element attacks (did I mention that Data is a new element? Well it is!), these guys are not going down without a fight. Beware, you can get downed very quickly if you're not paying attention.

A little mention, but the Woodbury Tunnels got a much-needed update to its battleback. Nothing huge, but definitely something to point out! Why? For one, it was really old. Two, because battler locations have been tweaked on-screen, and the old battleback had the player standing inside a pillar, so...there's that.


Finally, a small quality of life update: more locations to choose from. Niji's Realm and Carrasco's Tournament house have been finally added to the Location Select menu. You still have to unlock them (Entering Niji's Realm, and accessing the Save Point in Tournament House), but otherwise, once you've entered them for the first time, they'll be accessible in the Gateway.

There's a lot more to mention, like tweaking certain items, item drops, and some stats, as well as story content like new NPC interactions or story/lore additions, but for now, I just have to ask you all for a little bit more patience. I didn't feel right just sending out an update for a couple bug fixes and whatnot, so I'm making it worth while. And interestingly enough, if you all have noticed, each update package is actually SMALLER than the last. So as far as downloads go, I'll be making these updates as small as possible to make things a little kinder on your hard drives. 

Thank you for understanding, everyone! I'll see you all Wednesday night! And if you'd like, hop on to the Discord (link is on the main page) if you have any questions, or if you want to see the development process a little closer! 

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